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Apprentice Sheng

  • Boss
  • Humanoids
  • Since version 7.9

Elemental resistances

  • Physical100% · Normal
  • Earth100% · Normal
  • Fire100% · Normal
  • Energy0% · Immune
  • Ice100% · Normal
  • Holy100% · Normal
  • Death100% · Normal
  • Life drain100% · Normal
  • Drowning100% · Normal

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed85
Runs at4 HP
SummonableNo
ConvincibleNo
Paralysable—
Sees invisible—
PushableNo
Pushes objectsYes
Illusionable (creature illusion)No
Avoids fields—
Walks through fields—

Abilities

  • Melee: 0-10
  • Summon (summon)
  • Heals: Slow Self-Healing
  • Creates energy fields (energy field)
  • Light Magic Missile: 10-25 (energy)
  • Fire Strike: 28-45 (fire)

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (10)

ItemAmountRarity
Gold Coin0-10—
Meat1—
Torch0-2—
Carrot0-6—
Leather Legs1—
Leather Helmet1—
Minotaur Leather1Always
Magic Light Wand1—
Knife1—
Minotaur Horn1—

Source: Apprentice Sheng — TibiaWiki, edited on 07/18/2024. CC BY-SA license; content adapted.