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Bat
- Creature
- Mammals
- Bestiary: Trivial
- Occurrence: Common
- Since version 7.5
Elemental resistances
- Physical100% · Normal
- Earth110% · Takes +10%
- Fire100% · Normal
- Energy100% · Normal
- Ice100% · Normal
- Holy100% · Normal
- Death100% · Normal
- Life drain100% · Normal
- Drowning100% · Normal
Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.
Properties
| Speed | 100 |
|---|---|
| Runs at | 3 HP |
| Summonable | Yes · 250 mana |
| Convincible | Yes · 250 mana |
| Paralysable | Yes |
| Sees invisible | No |
| Pushable | Yes |
| Pushes objects | No |
| Illusionable (creature illusion) | Yes |
| Avoids fields | fire, energy, earth |
| Walks through fields | — |
Abilities
- Melee: 0-8
Maximum damage per turn: physical 8.
Where to find
- Dark Cathedral
- Tiquanda
- Drefia
- Mount Sternum
- Folda
- Ghostlands
- Kazordoon
- Femor Hills
- Thais Bat Dungeon
- Thais Bandit Cave
Locations with a link have a page in the Places module.
See in Killed Monsters →Loot (1)
| Item | Amount | Rarity |
|---|---|---|
| Bat Wing | 1 | Rare |
Source: Bat — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.