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Deepling Tyrant

  • Creature
  • Amphibians
  • Bestiary: Hard
  • Occurrence: Rare
  • Since version 9.50

Elemental resistances

  • Physical100% · Normal
  • Earth110% · Takes +10%
  • Fire0% · Immune
  • Energy110% · Takes +10%
  • Ice0% · Immune
  • Holy100% · Normal
  • Death90% · Resists 10%
  • Life drain100% · Normal
  • Drowning100% · Normal

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed155
Runs at20 HP
SummonableNo
ConvincibleNo
ParalysableNo
Sees invisibleYes
PushableNo
Pushes objectsYes
Illusionable (creature illusion)No
Avoids fieldsenergy, earth
Walks through fieldsfire

Abilities

  • Melee: 0-500+
  • Axe Throw: 375+ (physical)
  • Throws Spear: 215+ (physical)

Maximum damage per turn: physical 1090.

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (15)

ItemAmountRarity
Gold Coin1-200Always
Platinum Coin1-4Common
Deepling Breaktime Snack1Common
Great Health Potion1-3Common
Great Mana Potion1-3Common
Deepling Claw1Common
Eye of a Deepling1Common
Deepling Guard Belt Buckle1Common
Small Sapphire1-5Uncommon
Heavy Trident1Semi-rare
Deepling Squelcher1Semi-rare
Guardian Axe1Semi-rare
Deepling Backpack1Rare
Ornate Crossbow1Rare
Foxtail1Very rare

Source: Deepling Tyrant — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.