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Deepling Worker

  • Creature
  • Amphibians
  • Bestiary: Easy
  • Occurrence: Common
  • Since version 9.40

Elemental resistances

  • Physical100% · Normal
  • Earth110% · Takes +10%
  • Fire0% · Immune
  • Energy110% · Takes +10%
  • Ice0% · Immune
  • Holy100% · Normal
  • Death100% · Normal
  • Life drain100% · Normal
  • Drowning0% · Immune

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed65
Runs at20 HP
SummonableNo
ConvincibleNo
ParalysableYes
Sees invisibleYes
PushableNo
Pushes objectsYes
Illusionable (creature illusion)No
Avoids fieldsenergy, earth
Walks through fieldsfire

Abilities

  • Melee: 0-100
  • Throws Spear: 0-50 (physical)

Maximum damage per turn: physical 150.

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (7)

ItemAmountRarity
Gold Coin0-25Common
Deepling Scales1Uncommon
Fish0-3Uncommon
Heavy Trident1Rare
Eye of a Deepling1Very rare
Fish Fin1Very rare
Small Emerald1Very rare

Source: Deepling Worker — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.