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Fire Devil
- Creature
- Demons
- Bestiary: Easy
- Occurrence: Common
- Since version 5.1
Elemental resistances
- Physical90% · Resists 10%
- Earth80% · Resists 20%
- Fire0% · Immune
- Energy70% · Resists 30%
- Ice120% · Takes +20%
- Holy110% · Takes +10%
- Death80% · Resists 20%
- Life drain100% · Normal
- Drowning100% · Normal
Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.
Properties
| Speed | 90 |
|---|---|
| Runs at | — |
| Summonable | Yes · 530 mana |
| Convincible | Yes · 530 mana |
| Paralysable | Yes |
| Sees invisible | No |
| Pushable | No |
| Pushes objects | Yes |
| Illusionable (creature illusion) | Yes |
| Avoids fields | energy, earth |
| Walks through fields | fire |
Abilities
- Melee: 0-35
- Plus-shaped fireball: 60-95 (fire)
- Fire Ball: 60-95 (fire)
Maximum damage per turn: physical 35 · fire 145.
Where to find
- Desert Dungeon
- Ancient Temple
- Magician Tower
- Shadow Tomb
- Ghostlands
- Goroma
- Plains of Havoc
- Ornamented Shield Quest
- Spike Sword Quest
Locations with a link have a page in the Places module.
See in Killed Monsters →Loot (9)
| Item | Amount | Rarity |
|---|---|---|
| Blank Rune | 1 | Uncommon |
| Small Pitchfork | 1 | Uncommon |
| Torch | 0-2 | Semi-rare |
| Double Axe | 1 | Semi-rare |
| Scimitar | 1 | Semi-rare |
| Necrotic Rod | 1 | Rare |
| Cleaver | 1 | Rare |
| Small Amethyst | 1 | Very rare |
| Guardian Shield | 1 | Very rare |
Source: Fire Devil — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.