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Firestarter

  • Creature
  • Humanoids
  • Bestiary: Easy
  • Occurrence: Rare
  • Since version 9.10

Elemental resistances

  • Physical80% · Resists 20%
  • Earth95% · Resists 5%
  • Fire0% · Immune
  • Energy100% · Normal
  • Ice110% · Takes +10%
  • Holy80% · Resists 20%
  • Death105% · Takes +5%
  • Life drain100% · Normal
  • Drowning100% · Normal

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed100
Runs atDoes not run
SummonableNo
ConvincibleNo
ParalysableYes
Sees invisibleYes
PushableYes
Pushes objectsNo
Illusionable (creature illusion)Yes
Avoids fieldsenergy, earth
Walks through fieldsfire

Abilities

  • Melee: 0-20
  • Arrow: 0-15 (physical)
  • Fireball: 0-25 (fire)
  • Shoots Fire Field (fire field)
  • Soulfire (fire)

Maximum damage per turn: physical 35 · fire 25.

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (10)

ItemAmountRarity
Gold Coin0-35—
Coal1—
Flaming Arrow0-12—
Grapes1—
Longsword1—
Elvish Talisman1Semi-rare
Bow1Semi-rare
Heaven Blossom1Rare
Elvish Bow1Very rare
Flintstone1Very rare

Source: Firestarter — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.