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Nomad (Basic)

  • Creature
  • Humans
  • Bestiary: Easy
  • Occurrence: Common
  • Since version 7.9

Elemental resistances

  • Physical110% · Takes +10%
  • Earth100% · Normal
  • Fire80% · Resists 20%
  • Energy100% · Normal
  • Ice110% · Takes +10%
  • Holy80% · Resists 20%
  • Death110% · Takes +10%
  • Life drain100% · Normal
  • Drowning100% · Normal

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed95
Runs at15 HP
SummonableYes · 420 mana
ConvincibleYes · 420 mana
ParalysableYes
Sees invisibleNo
PushableYes
Pushes objectsNo
Illusionable (creature illusion)No
Avoids fieldsfire, energy, earth
Walks through fields—

Abilities

  • Melee: 0-80

Maximum damage per turn: physical 80.

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (10)

ItemAmountRarity
Gold Coin0-40—
Rope Belt1—
Axe1Semi-rare
Brass Armor1Semi-rare
Dirty Turban1Semi-rare
Mace1Semi-rare
Potato0-3Semi-rare
Iron Helmet1Rare
Steel Shield1Rare
Nomad Parchment1Very rare

Source: Nomad (Basic) — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.