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Wyrm

  • Creature
  • Reptiles
  • Bestiary: Medium
  • Occurrence: Common
  • Since version 8.20

Elemental resistances

  • Physical100% · Normal
  • Earth25% · Resists 75%
  • Fire80% · Resists 20%
  • Energy0% · Immune
  • Ice105% · Takes +5%
  • Holy100% · Normal
  • Death105% · Takes +5%
  • Life drain0% · Immune
  • Drowning100% · Normal

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed140
Runs at185 HP
SummonableNo
ConvincibleNo
ParalysableNo
Sees invisibleYes
PushableNo
Pushes objectsYes
Illusionable (creature illusion)Yes
Avoids fields—
Walks through fieldsfire, energy, earth

Abilities

  • Melee: 0-235
  • Heals
  • Long Energy Wave: 130-200 (energy)
  • Yellow Energy Berserk: 100-220 (energy)
  • Heavy Magic Missile: 100-125 (energy)
  • Smoke Beam (4 sqm): 98-145 (life drain)
  • Wyrm Roar (?)

Maximum damage per turn: physical 235 · energy 345 · life drain 145.

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (16)

ItemAmountRarity
Gold Coin0-230Common
Dragon Ham0-3Common
Strong Health Potion1Uncommon
Strong Mana Potion1Uncommon
Wyrm Scale1Uncommon
Burst Arrow0-10Uncommon
Crossbow1Uncommon
Focus Cape1Semi-rare
Wand of Draconia1Rare
Small Diamond0-3Rare
Lightning Pendant1Rare
Wand of Starstorm1Very rare
Hibiscus Dress1Very rare
Dragonbone Staff1Very rare
Shockwave Amulet1Very rare
Composite Hornbow1Very rare

Source: Wyrm — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.