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Grim Reaper

  • Creature
  • The Undead
  • Bestiary: Hard
  • Occurrence: Common
  • Since version 8.20

Elemental resistances

  • Physical75% · Resists 25%
  • Earth60% · Resists 40%
  • Fire110% · Takes +10%
  • Energy110% · Takes +10%
  • Ice35% · Resists 65%
  • Holy110% · Takes +10%
  • Death20% · Resists 80%
  • Life drain100% · Normal
  • Drowning100% · Normal

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed160
Runs atDoes not run
SummonableNo
ConvincibleNo
ParalysableNo
Sees invisibleYes
PushableNo
Pushes objectsYes
Illusionable (creature illusion)No
Avoids fieldsfire, energy
Walks through fieldsearth

Abilities

  • Melee: 0-320 and with Blood Rage 0-815
  • Blood Ball: 225-275 (death)
  • Death Beam: 350-720 (death)
  • Explosion Wave: 0-300 (physical)
  • Physical Sudden Death: 0-165 (physical)
  • Hastes
  • Blood Rage (Strengthened)
  • Heals

Maximum damage per turn: physical 1600 · death 995.

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (18)

ItemAmountRarity
Gold Coin1-273Common
Flask of Demonic Blood1Common
Demonic Essence1Uncommon
Great Mana Potion1Uncommon
Scythe1Uncommon
Ultimate Health Potion1Uncommon
Platinum Coin1-4Semi-rare
Mystical Hourglass1Semi-rare
Dark Shield1Semi-rare
Magic Light Wand1Semi-rare
Slightly Rusted Armor1Semi-rare
Orichalcum Pearl1-4Semi-rare
Nightmare Blade1Rare
Underworld Rod1Rare
Death Ring1Very rare
Glacier Kilt1Very rare
Skullcracker Armor1Very rare
Stone Skin Amulet1Very rare

Source: Grim Reaper — TibiaWiki, edited on 06/16/2026. CC BY-SA license; content adapted.