Fiend Finder
Cast Find Fiend (exiva moe res) at the route stops, paste the Server Log and see on the map where the fiends probably are.
How to use
- Clear the Server Log (right-click the tab → Clear Messages).
- Travel through the stops ticked in the route, in order, and cast exiva moe res once at each one, right after arriving.
- Copy the Server Log (right-click → Copy All… or select and Ctrl+C) and paste it here.
- Check the stop of each answer: if you skipped or swapped one, fix it in the list.
Be quick: a fiend lives at most 1 hour and, when it dies, another one appears within 4m30s somewhere else. With 8 to 13 answers the area is usually small.
Route
Tick the stops where you will cast the spell. Extra stops need quest access or are off the route.
Server Log
Answers
Likely fiends

Drag to move, wheel or pinch to zoom, PageUp/PageDown change the floor. The strong colour shows where the fiend can be on the chosen floor (where there is ground and the floor matches the answers); the faint colour, the rest of the area on other floors.
How it works: Find Fiend points to the fiend closest to you with a direction (8 sectors of 45°) and a distance (next to you, up to 100, up to 250 or over 250 sqm), like Find Person. Each answer becomes a sector on the map; crossing the answers of several stops gives each fiend's area, and no fiend can be closer to a stop than the distance it answered. Since each stop sees its closest fiend, different answers may point to different fiends (up to 4 per world, 8 during Exaltation Overload). Borders have a margin of a few sqm. Floors: the spell measures distance on the plane, so the fiend can be on any floor; up to 100 sqm the answer says whether it is on the same floor, above or below, which filters the floors. The area only covers places with ground (no sea, mountain or void) on some possible floor, read from the map images; likely floors are ranked by the hunting places on them.