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Infernoid Hound

  • Creature
  • Mammals
  • Bestiary: Easy
  • Occurrence: Common
  • Since version 15.24.95dcf3

Elemental resistances

  • Physical100% · Normal
  • Earth95% · Resists 5%
  • Fire85% · Resists 15%
  • Energy105% · Takes +5%
  • Ice110% · Takes +10%
  • Holy110% · Takes +10%
  • Death95% · Resists 5%
  • Life drain100% · Normal
  • Drowning100% · Normal

Percentage of damage the creature takes from each element (100% = normal). Bars to the right: takes more damage (good for attacking); to the left: resists.

Properties

Speed95
Runs atDoes not run
SummonableNo
ConvincibleNo
ParalysableYes
Sees invisibleNo
PushableNo
Pushes objectsYes
Illusionable (creature illusion)Yes
Avoids fieldsenergy, earth
Walks through fieldsfire

Abilities

  • Melee: 25
  • Heals

Maximum damage per turn: physical 25 · fire 25.

Where to find

Locations with a link have a page in the Places module.

See in Killed Monsters →

Loot (7)

ItemAmountRarity
Gold Coin1-20Common
Arrow1-9Common
Health Potion1Common
Infernoid Ember1Uncommon
Wolf Paw1Semi-rare
Meat1Semi-rare
Might Ring1Very rare

Source: Infernoid Hound — TibiaWiki, edited on 06/25/2026. CC BY-SA license; content adapted.